I have implemented the basic APIs for Socket calls and reading/writing data to and from the socket. Currently we are supporting the non-blocking and multi-threaded implementation of Sockets.
We can connect to any host at any port and send the data through the socket.
When we connects is called over the Socket, we start a background thread which continuously polls the Socket for any incoming data. Whenever any data is available, it reads the data and sends it across to the appropriate DataHandler.
the encryption and gzipping the data is currently next in the pipeline.
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